Posts Tagged ‘design’

who needs designers anyway

5 Comments »

November 2nd, 2007 Posted 12:48 pm

Designers have to deal with ridiculous requests from clients on a daily basis. I wish we could inject instant design knowledge into each client at the start of every project.

The great people at Agency Fusion created this video that makes all designers cry into their pillows each night.

Video by http://www.whoneedsdesigners.com/.

Not enough for ya? You want more torture? Ok, fine, listen to this song about bigger logos. Or maybe you’d rather read some comics by BearSkinRug (type the number 34 and then 68 into the Currently Viewing brackets), or N.C. Winters.

using textures effectively

4 Comments »

May 20th, 2007 Posted 5:14 am

You want a matured and completed look to your illustration, but there’s something missing. I find this problem in a lot of illustrations created purely in Photoshop, everything still looks too smooth and sterile. Often, adding a simple paper texture layer will do the trick. Natural looking textures bring harmony to finish up your illustration. We’ll look at the texture application in my Tattoo illustration as an example.

    Tools:

  • Adobe Photoshop (CS or higher)
  • Downloaded or scanned old paper texture (high res.)
  • Nearly completed illustration

Open your nearly completed illustration in Photoshop. Open your preferred texture file and place it onto your illustration as a new layer.

Oh, you don’t have a texture you want to use? Okay, let’s backtrack for a minute. Here are your options:

  • Take high resolution photographs of textures you like
  • Scan in (at high res.) flat textures
  • Create your own texture in Photoshop (I don’t do this, but it can be done)
  • Or the lazy easy fix, search and download (ahhh, the power of Google)

I will make it even easier for you, with some links to start you off right: mayang.com/textures, and texturewarehouse.com. (remember to give credit when required)

  • Now, pull you’re texture onto your illustration. Set the blending property of this new layer to multiply and the opacity to 30%.
  • Duplicate your newly created texture layer (by dragging it onto the new layer icon in your layers pallet). This second texture layer should be above your original texture layer. Let’s set these properties to Linear Burn at 50%.

    Here is the paper I used.

    Old Paper Texture
    Old Paper Texture


    You can mess with the blending properties, you can add more texture layers, feel free to experiment.

    The first frame has no textures, the second frame has the one layer of texture at 30%, and the third has the second texture layer at 50%. I am always pleasantly surprised by the huge difference only a simple texture can make.


    Texture Process

    Texture Process